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Developing Android Applications

Developing Android Applications
Developing Android Applications

Android is a mobile operating system developed by Google, based on the Linux kernel and designed primarily for touchscreen mobile devices such as smartphones and tablets. Android’s user interface is mainly based on direct manipulation, using touch gestures that loosely correspond to real-world actions, such as swiping, tapping and pinching, to manipulate on-screen objects, along with a virtual keyboard for text input. In addition to touchscreen devices, Google has further developed Android TV for televisions, Android Auto for cars, and Android Wear for wrist watches, each with a specialized user interface. Variants of Android are also used on notebooks, game consoles, digital cameras, and other electronics.

Android has the largest installed base of all operating systems (OS) of any kind. Android has been the best selling OS on tablets since 2013, and on smartphones it is dominant by any metric.

Initially developed by Android, Inc., which Google bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance – a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. As of July 2013, the Google Play store has had over one million Android applications (“apps”) published – including many “business-class apps” that rival competing mobile platforms – and over 50 billion applications downloaded.An April–May 2013 survey of mobile application developers found that 71% of developers create applications for Android, and a 2015 survey found that 40% of full-time professional developers see Android as their priority target platform, which is comparable to Apple’siOS on 37% with both platforms far above others. In September 2015, Android had 1.4 billion monthly active devices.

Android’s source code is released by Google under open source licenses, although most Android devices ultimately ship with a combination of open source and proprietary software, including proprietary software required for accessing Google services. Android is popular with technology companies that require a ready-made, low-cost and customizable operating system for high-tech devices. Its open nature has encouraged a large community of developers and enthusiasts to use the open-source code as a foundation for community-driven projects, which deliver updates to older devices, add new features for advanced users or bring Android to devices originally shipped with other operating systems. The success of Android has made it a target for patent (and copyright) litigation as part of the so-called “smartphone wars” between technology companies.

In This Course my aims to teach the basics of developing Android applications for Android enabled devices. The course introduces the developer to the new features of Android with a step-by-step approach and clearly explained sample codes using Google Android’s Software Development Kit (SDK).

Content Of Course

1. Introduction to Android

2. Getting Started with Android

3. Android User Interface (UI)

4. Android System Overview

5. More UI Elements

6. Media Handling

7. Data Handling in Android

8. Using Google API

9. Services, Broadcast Receivers, and Intent Filters

10. Bluetooth, Network, Wi-Fi, and Sensors

11. SMS and Telephony

12. Development for Android Market

Introduction to Android (Part-1)

Download Android Studio with First Project (Part-2)

Understand HelloWorld Project Files (Part-3)

Android is a mobile operating system developed by Google, based on the Linux kernel and designed primarily for touchscreen mobile devices such as smartphones and tablets. Android's user interface is mainly based on direct manipulation, using touch gestures that loosely correspond to real-world…

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