Windows Store is an app store for Microsoft Windows, starting with Windows 8 and Windows Server 2012. It is the primary means of distributing Universal Windows Platform apps. Both free and paid apps can be distributed through Windows Store, with paid apps ranging in cost from US$0.99 to $999.99. Windows Store was first made available with the Windows 8 Consumer Preview on February 29, 2012. Later in 2015, Windows Phone Store, Xbox Video and Xbox Music stores were merged into Windows Store.
As with other similar platforms, such as the Mac App Store and Google Play, Windows Store is curated and apps must be certified for compatibility and content. With all app sales, Microsoft takes 30% of the sale price. Prior to January 1, 2015, the cut was reduced to 20% after the developer’s profits reached $25,000.
According to Microsoft, as of September 28, 2015, there are over 669,000 apps available on the Windows Store, which includes apps for Windows NT, Windows Phone, and Universal apps, which work on both platforms. Games, Entertainment, Books and Reference, and Education are the largest categories by number of apps and the majority of the app developers have 1 app.
Content Of Course:
- A Glimpse into the Future
- What Is XAML?
- Enhancing Your Apps with Control Styles, Data Binding, and Semantic Zoom
- Windows 8 User Interface Final Touches
- Application Life Cycle
- Handling Data, Files, and Networking
- Application Contracts and Extensions
- Windows Store Application Architecture
- Windows Store and Monetization
- Putting it All Together: Building a Windows Store Application
In this Tutorial Course i will try to clear all the basic concept of Windows App Store and Develop Some Applications using C# and Xaml.
CHAPTER 1: A GLIMPSE INTO THE FUTURE (Part-01)
CHAPTER 1: A GLIMPSE INTO THE FUTURE (Part-02)
CHAPTER 1: A GLIMPSE INTO THE FUTURE (Part-03)
CHAPTER 2: What is XAML (Part-04)
CHAPTER 2: What is XAML-Stack Panel(Part-05)
CHAPTER 2: What is XAML-Canvas(Part-06)
CHAPTER 2: What is XAML-Action Controls(Part-07)